// MollyStark.cs
//  
// Author:  WOnder93 <omosnacek@gmail.com>
// 
// Copyright (c) 2012 Ondrej Mosnáček
// 
// Created with the help of the source code of KBang (http://code.google.com/p/kbang)
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
namespace BangSharp.Server.Daemon.Characters
{
	public sealed class MollyStark : Character
	{
		private int cardsToDraw;

		public MollyStark(Player player) :
			base(player, CharacterType.MollyStark)
		{
			cardsToDraw = 0;
		}
		
		public override void OnPlayedCard(Card card)
		{
			if(Game.GameCycle.CurrentPlayer == Player)
				return;
			
			if(card.Type == CardType.Bang || card.Type == CardType.Beer)
				cardsToDraw++;
		}
		public override void OnRespondedWithCard(Card card)
		{
			if(Game.GameCycle.CurrentPlayer == Player)
				return;

			if(card.Type == CardType.Bang || card.Type == CardType.Missed)
				cardsToDraw++;
		}
		public override void OnPlayContinue()
		{
			if(cardsToDraw > 0)
			{
				OnUsedAbility();
				Game.GameTable.PlayerDrawFromDeck(Player, cardsToDraw);
				cardsToDraw = 0;
			}
		}
	}
}
